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- #STARREADER STARBOUND SAVE EDITOR HOW TO#
- #STARREADER STARBOUND SAVE EDITOR INSTALL#
- #STARREADER STARBOUND SAVE EDITOR SOFTWARE#
In the "File" drop down menu at the top of the editor, you may find "Open/New Project" and just "Open", "Save", "New Tree".
#STARREADER STARBOUND SAVE EDITOR HOW TO#
The GitHub page of this editor should have already taught you how to import nodes into the editor. You can use this Starbound nodes.json for an example.
#STARREADER STARBOUND SAVE EDITOR INSTALL#
Then to download and install Electron, type the line below and press Enter:.For example:ĭ:\Users\Starbounder\Downloads\ExtractElectron Your command prompt should show the path of directory of your choosing.If you're unclear, see the instruction here.
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Do this by navigating to an empty directory of your choosing in Windows Explorer, and then on the folder path on the top type cmd and press Enter. If you're on Windows, open the command prompt (cmd.exe).Click the green "Clone or download" button on the right side of the page to download. If you haven't had this setup already, get the installer on the official website (npm is already bundled). To set up the coding environment you need to install Node.js and npm.If you are confused with the instruction and/or unfamiliar with the installation procedure provided there, follow this step:
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#STARREADER STARBOUND SAVE EDITOR SOFTWARE#
The description of the GitHub repository accessed through the link explains how to install this software and get it ready. There is an Electron editor by Healthire made for easier behavior tree building(called Behavior3 Editor). behavior files by any text editing software, These files are written in JSON, but this format doesn't look the best just in the text form. You may edit or create behavior trees by just editing the. Module nodes are individual behavior trees, which are called. They just do some action and are fully documented in Lua. It might be useful to modify or do something with whatever its child returns.Īction nodes don't have any children. The node is "running", when it didn't finish its task yet.Ĭomposite nodes may have many children and usually are used to initiate a sequence of smaller nodes.ĭecorator nodes only have 1 child node that does something. The node may individually configure when it returns "success" or "failure", after it has ended its task. There are 4 different types of nodes in Starbound behavior trees: Composite, Decorator, Action and Module.Įach node by itself returns either "success", "failure" or "running" as a status. Behavior trees are made up of smaller nodes.